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Assassins - Ultimate CD Games Collection 1
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Assassins - Ultimate CD Games Collection (1994)(Weird Science)(Track 1 of 2)[!][Amiga-CD32-CDTV][CDD5332].iso
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cards-&-quiz
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kings_korner
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king.doc
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1991-07-26
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5KB
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115 lines
***********************************************************
* *
* K I N G ' S K O R N E R S O L I T A I R E *
* *
* BY *
* *
* DAVID F. DOWNING *
* 1943 WHITE HOLLOW DR. *
* GREENVILLE, NC 27858 *
* *
***********************************************************
July, 1988
Written in AmigaBASIC and compiled with the ABSOFT AC/BASIC compiler.
King's Korner Solitaire is a simple little solitaire game that is
quick to play and contains several levels of difficulty.
Please feel free to distribute this program to friends or BBS's, but if
if you do, please include this document and please do not alter the
document or the program.
If you like this game, remember that all contributions are welcome!!
The program can be launched from WorkBench (an ICON is included) or
from CLI by typing "run KING" (without the quotes of course).
You can quit any time from the "PROJECT" menu and start a new game
at any time from the "NEW GAME" menu. A new game can be started with
the same FREE BLOCKS or FREE BLOCKS can be reset. FREE BLOCKS are
described below.
A note to 512K users:
This program uses a 4 bit plane high resolution screen and several
graphic arrays, all of which are, as you probably know, memory-expensive.
I have tested the program with 512K from WorkBench with a couple of
windows opened and it runs fine. If, however, you are running other
programs and/or have several windows open, you will probably meet the
dreaded GURU. Files in RAM disk can also cause a crash, so it is best
to end all other programs, clear the RAM disk and close most windows
before loading. I could have done this with less memory, but I like
hi-res, multi-colored screens and graphic arrays are faster and easier
to deal with.
Here are the rules:
King's Korner Solitaire is played with a standard deck of 52 playing
cards. Cards are turned over one at a time from the DECK and placed
onto a 4 x 4 GRID according to the following rules:
1. No card may be placed on a space already occupied by another
card.
2. Face cards must be place on spaces labeled for their type and
suite (in accordance with rule #1). Kings are placed on the
four corners (thus the name of the game), Queens on the top and
bottoms rows, and Jacks on the sides.
3. Non-face cards may be placed on any space (in accordance with
rule #1).
Once place on the GRID, no card may be moved to any other space on the
GRID. Cards are discarded from the GRID to the DISCARD pile according
to the following rules:
1. No card be be discarded while a DECK card is face up until that
DECK card has been played.
2. No face card may be discarded.
3. Any TEN may be discarded by itself.
4. Any two cards whose face value equals 10 may be discarded.
Aces count as 1
If the GRID is full and no discard is possible, then the game is over
and you lose....
If a face card is drawn and its space is occupied, then the game is over
and you lose....
If all cards have been played and all non-face cards have been discarded,
then the game is over and YOU WIN!!
Use the Mouse to select the DECK or any space on the GRID. You can
also press any key to select the DECK. You will find that this will
save some wear and tear on your Mouse. Be careful when selecting the
DECK, because once a DECK card is face up, it must be place on the
GRID before further discards are possible.
The center spaces of the GRID are known as FREE SPACES. When the program
starts and after the introduction screen is cleared, you must select
the number of these spaces. Four FREE SPACES is the easiest to win and
no FREE SPACES is almost impossible. The "NEW GAME" menu has two
choices. The first choice will allow you to play another game with the
same number of FREE SPACES and the second choice will return you to the
title screen where you can change the number of FREE SPACES.
When the first card of a pair is chosen for discard, it will be moved
to the DISCARD pile face up (unless, of course, it is a TEN). Click
on another card for discard or click on the DISCARD pile to replace the
first card and start over.
The numbers to the right of the DECK and DISCARD piles indicate the
number of cards left in each.
The program will not allow illegal moves and will sound a beep if one
is attempted.
Have fun.....